“I bet there’s total excitement out there and I’m missing it all.”

First Appearance: Chapter I
Betta George was a Splenden Beast with extraordinary telepathic abilities — able to read thoughts, project across vast distances, freeze minds in place, share memories, and even appear as whatever his target most wanted to see. Unlike most psychics, George could affect vampires as easily as humans, making him a rare and invaluable ally in the fight against demonic forces.
During the Fall of Los Angeles, George was captured in the hell‑dimension version of the city and forced to use his powers for brutal purposes. First enslaved by the Demon Lord Kr’ph, then exploited by the vampire Gunn, George endured captivity until he was finally freed and reunited with Spike. His loyalty never wavered. When Illyria’s grief and rage threatened to tear the city apart, George used his telepathy to flood her mind with memories of Fred — a desperate act that helped stop a catastrophe.
After Los Angeles was restored, George joined Team Spike in Las Vegas, continuing to lend his abilities to the cause. Gentle, empathetic, and quietly heroic, Betta George proved that courage doesn’t always come with fists or fangs — sometimes it comes from the mind, and from choosing compassion even after surviving the worst of what demons can do.
APPEARANCES
Angel AFTER THE FALL
- Chapter I
- Chapter II
- Chapter VI: Fist Night (Part 1)
- Chapter VII: First Night (Part 2)
- Chapter VIII: First Night (Part 3)
- Chapter X
- Chapter XI
- Chapter XIV
- Chapter XV
- Chapter XVI
- Chapter XVII
- Epilogue: Become What You Are
Spike









